Kenneth Swauger wrote: »
I know Polk is aware of the situation and is working to solve the problem, when I know anything more I'll post it.
IIIDEFAULTIII wrote: »
Just got the 4 shots sound is really good might even be the best pair of headphones i have ever used for music and gaming if i had a spare $160 i would even consider keeping these for music alone and buy the xo sevens for my xbox that's how much i enjoy the sound these things put out. That being said....
The microphone on is really muffled and I do have to speak up for sure also getting some static not as much In game but still happens other people are saying the same with various headsets though. Its very disappointing i love the product so much just wish the mic was better.
Jules wrote: »
It's bizarre, I've seen this identical post on reddit, amazon reviews. Seems like you have some awfully loyal customers polk... I for one, am not one. I went out on a whim, based upon positive feedback of past products. Needless to say, no harm no foul on my soul when I return the 4 shots, if these "gaming headphones" are not what they were marked up to be.
sframsden3 wrote: »
Here is a statement from Polk:http://www.polkaudio.com/latest/4shotstatement
rickdarris2004 wrote: »
Well that is reassuring. Can anyone back up that it works ok with a phone? Haven't personally tried this...
rickdarris2004 wrote: »
I updated the firmware before use, still had trouble with the mic.
Blankman wrote: »
That is disheartening to hear. Since Polk will be releasing a firmware update specifically to address the mic issues, it will most likely be an update via the controller since the headset doesn't contain any electronics because they're passive. I purchased the Melee version which are exactly the same as the 4 Shots with the exception of some accessories that make it backwards compatible with the 360. The thirty-day return period is looming close which puts me in a dilemma on what to do. I got such a great deal on the headsets that I'm considering rolling the dice on hanging onto them. However, if the firmware doesn't resolve the mic issue, I'm stuck with them.
Daunting wrote: »
I was under the impression that when connected to a phone the inline mic was used and not the headset mic. If so the sound on the phone would have nothing to do with the other mic.
asoroudi wrote: »
Some questions for anyone that has been using Polk 4shot with Ghosts on Xbox One:
- Can you clearly hear footsteps? If yes, is it virtual surround sound (up/down, pinpoint) or do you just hear stereo right + left or nothing at all?
If yes, compared to a 5.1 speaker system via HDMI (DTS) (if you have one), are the footsteps as clear or lower?
I have been reading mixed messages through amazon reviews & other forums. Some are saying Microsoft's implementation of the microsoft headset adapater, along with the March update, allows immersive virtual surround sound through the 4shot, making it comparable to using "surround sound" headsets that have a decoder that connects to the Xbox One S/PDIF port; I already know that that even those "surround sound" headsets are only doing virtual surround sound.
Thx in advance. Looking forward to purchasing (I don't use chat, but sorry to hear about all of the mic issues - as a Polk customer for many years, they are very good at fixing issues quickly).
Blankman wrote: »
You are absolutely correct. When the in-line mic for cell phone usage is plugged in, it automatically disengages the headset's built-in mic. Only when the in-line audio cable is disconnected will it switch over to the headset's built-in mic. I'm not sure why Polk's President mentioned that in his address of the mic issues. Our collective issues aren't with the in-line mic from the cable, but rather the built-in mic. Melee headset users have already brought the mic issue up on several inquiries. Since the Melee & 4 Shots are essentially the same headset, I'm not confident that it's taken this long to find a solution to these existing problems. Since the 4 Shots had such an extended lead in time before the product was launched, you'd think that QA would have started troubleshooting these issues when they first surfaced with the Melee reports.
Zeros wrote: »
He mentioned it because you can use the cable that comes with the 4shots (4pole 3.5mm to 4 pole 3.5mm, no inline mic) to connect your 4shots to your smartphone to test it out.
Look at these pics posted by a redditor to see the cable that comes with the 4shots.http://imgur.com/a/cFBOo
SwiftyCG wrote: »
Mic is very low sounding on my phone as well. Kinda scared