Modern Warfare 2

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  • Demiurge
    Demiurge Posts: 10,874
    edited March 2010
    Nada. Glad to see you're back.

    Interview with Robert Bowling on the new map pack.
    Exclusive Infinity Ward Stimulus Q&A

    We talk to Infinity Ward face man Rob Bowling about next week's first major update since launch...Regardless of what the price is you’re going to feel your money’s well-spent.

    There’s a lot of dispute out the over which maps should be brought forward from Call Of Duty 4, what led to the choice of Crash and Overgrown in particular?

    Those two are definitely two of our most popular classic maps. I mean, they were two of the original ones which you’d have played in the beta, if you were in the beta for Call Of Duty 4, and they continued to be the most popular through the life-cycle of [Modern Warfare]. These maps have basically proven to be the fan favourites and have the biggest mileage, so they’re really going to add a lot to the multiplayer of Modern Warfare 2. Plus, it was really cool to see how players adapted to them with all the new cool stuff you have in Modern Warfare 2 – all the new perks, new weapons and new killstreaks and stuff you have to take into account. So it was really fun to have these maps that we really love but to have to take into account all this new stuff.

    Like you say, there’s a bunch of new factors to consider, so has there been any tinkering done – bits of furniture moved around – or are they just carbon copies?

    The biggest difference you’re going to notice is, just cosmetically/visually. We changed the lighting out for atmosphere and thanks to the fact that we have a bit more memory to work with because of texture streaming, we can detail them out a bit more. So the interiors might be a bit more filled out or have more stuff in them and things like that. But, overall, the layout or the environment and the geo[metry] of the levels hasn’t changed.

    Don't you think people will feel a little short-changed by that?

    We brought them back because we loved how they flowed. We loved the cover point, there’s the perfect sniper spots and all that stuff, so we don’t want to mess with them.

    Out of the three new maps, the most interesting for us is Bailout. This map looks absolutely massive, but it’s been pretty hard to get a sense of scale from videos. There appears to be a unique concept behind each of the three brand new maps, so what was the thinking behind this monster?

    Well, you’re definitely right, it has a huge scale to it. What I love about this map is that it’s one of those that really allows you to play any play-style. And it works great no matter what game type you’re on or what tactics you use. There are really parts of the map for everyone because it has a big wide open outdoor area, so you be sniping from like, a third story apartment building over a parking lot or the community pool area or, you know, stuff like that. Or, there’s also huge long flanking interior sections, so whether you’re cutting through the gym on the property or the individual suites or apartments that have been blown out, or lobbies and hallways, you can spend the whole match inside the interior. Or you can go out and capture some objectives, deal with the streakers and stuff like that. So I think that map’s greatest quality is just how versatile it is.

    What about Salvage?

    Well that’s really just about boiling it down to the basics. It’s a snow map in a junkyard. There’s a ton of debris and crushed cars everywhere , but it has very narrow pathways. It’s not about where you can hide and play defence, it’s about being in the fight, so run and gun guys are really going to love this, but campers will soon realise that this isn’t a map for them, it’s all about very classic gameplay and really boiling it down to what makes the game fun.

    So there’s no place to hide, right? Campers aren’t going to have a great day on Salvage.

    Yeah, it’s all about working your way around it and exploiting those narrow pathways. It’s not a super-small map, though, like say, Rust. I don’t want to confuse people into thinking that it’s another Rust because Rust’s motto is that there are places to hide, but you’re always shooting somebody. This map is much less about the nooks and crannies.

    The last time we spoke a few months back, we politely hassled you about including a bare-bones playlist. Has there been any movement in this respect?

    It’s something that I’ve been personally advocating and I know it’s something that our community wants to see. Right now it’s not on the cards to do, but it’s definitely something I’d like to see added in the future. We’re always looking at new ways we can mix up the playlist.

    And what about Storm?

    Storm is a great objective map. It’s a huge industrial park, there’s a giant warehouse in the centre. There’s an outdoor area where it’s raining and that effects visibility, and you have cracks of lightning which really mess with your situational awareness if you’re using the audio a lot to your advantage. So that map has great interiors and some superior objective-based fighting.

    Spawn logic is an issue we experience and indeed hear about time and time again. With this first map pack there’s an opportunity to change the way this works, so has there been any re-thinking in this respect?

    The spawn points in every map are unique. We definitely take that feedback into account when we’re designing new maps or tweaking existing ones. All of these maps have all-new spawn points. We’ve definitely taken your point into consideration and tried to ensure that you’re not spawning into danger or spawing in front of an enemy … things like that.

    Okay, so what specifically have you learned since launch which has then been applied to these new maps?

    The first thing we look at is player behaviour, and then listening a lot to player feedback. That really determines the types of map and the design philosophy that we go into when we’re designing them. When I was talking about salvage earlier, that map boils things down to the fundamentals and that was all based on player feedback. There’s a section our community that want to get back to the basics, they don’t want to deal with campers, and that map is definitely for them. We have other maps that are geared toward snipers. We like to offer content that’s great for the community as a whole, but also content that addresses the specific concerns of the smaller portions of our community as well.

    A lot of people think they should be getting the old maps for free. Don’t you think 1200 MSP is a little bit expensive for what is essentially three new maps?

    I have no doubt that anyone who downloads this map pack is going to get their money’s worth. They’re going to feel their investment is worthwhile. Because if you’re playing Modern Warfare 2 like myself or many other people do every night, that’s actually going to give you a bunch of new mileage and a bunch of extra gameplay – to really explore and discover them and to really, you know, come up with new tactics and experience them in a whole new way. Regardless of what the price is you’re going to feel your money’s well-spent.

    So the direction for Stimulus appears to be filling gaps in the needs of the community then? Is this going to be carried through to future content during this generation of Modern Warfare?

    We’re definitely going to do at least one more DLC pack, but the direction of it and specifically what we’re going to do hasn’t been determined yet.

    http://www.nowgamer.com/features/618/exclusive-infinity-ward-stimulus-qa
  • Willow
    Willow Posts: 11,215
    edited March 2010
    Got a couple games in with Grimmace last night. The guy is a FREAK!! (in a good way)
  • Grimster74
    Grimster74 Posts: 2,577
    edited March 2010
    So who's down for tonight? Not exactly sure what time but I'll be on.
    Money Talks, Mine says Goodbye Rob!!!!
  • grimmace19
    grimmace19 Posts: 1,429
    edited March 2010
    Ive got nothing going on all weekend boys.. not to brag but a few of you have now seen the skills... so feel free to invite all weekend and we can stomp together. Nice playing with you willow btw.
  • Toxis
    Toxis Posts: 5,116
    edited March 2010
    I'll be on tonight for sure and some Sunday. Sat night is UFC so no gaming most likely. I'll keep an eye out for everyone.
    Never kick a fresh **** on a hot day.

    Home Setup: Sony VPL-VW85 Projo, 92" Stewart Firehawk, Pioneer Elite SC-65, PS3, RTi12 fronts, CSi5, FXi6 rears, RTi6 surround backs, RTi4 height, MFW-15 Subwoofer.

    Car Setup: OEM Radio, RF 360.2v2, Polk SR6500 quad amped off 4 Xtant 1.1 100w mono amps, Xtant 6.1 to run an eD 13av.2, all Stinger wiring and Raammat deadener.
  • BIZILL
    BIZILL Posts: 5,432
    edited March 2010
    i'm always on friday nights. you know this much. see you soon.

    POLK SDA-SRS 1.2TL -- ADCOM GFA-5802
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    ONKYO TX-SR805
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    bobman1235 wrote:
    I have no facts to back that up, but I never let facts get in the way of my arguments.
  • grimmace19
    grimmace19 Posts: 1,429
    edited March 2010
    Might head out a bit later and buy a bluetooth so i can talk to you guys. I have a "headset" but its from socom 1 for the ps2 and it doesnt function except to plug it in and take all the voices away. I hate having to hear some of those **** without knowing them. However I hate playing with people I do know and seeing the mic logo and think "they are most likely trying to talk to me since they all think I can hear them"
  • Willow
    Willow Posts: 11,215
    edited March 2010
    grimmace19 wrote: »
    Might head out a bit later and buy a bluetooth so i can talk to you guys. I have a "headset" but its from socom 1 for the ps2 and it doesnt function except to plug it in and take all the voices away. I hate having to hear some of those **** without knowing them. However I hate playing with people I do know and seeing the mic logo and think "they are most likely trying to talk to me since they all think I can hear them"


    I'll charge my headset today as well. How or what is it you do to be so freakin good at this game ?
  • grimmace19
    grimmace19 Posts: 1,429
    edited March 2010
    I spent about 14 days with the first modern warfare and now another 6 on this one. One thing that helped me improve tremendously was buy a new controller... this wont help those of you who have fine working ones already but I wore out my 1st one and then the 2nd had bluetooth connection issues and would always lock up on me. Other than that you just need to figure out your style of gameplay and use the perks that help you the most... and aim high ;)
  • wutadumsn23
    wutadumsn23 Posts: 3,702
    edited March 2010
    I should be on tonight as well, I suck at TDM, but I'll give it a shot, lol.

    -Jeff
    HT Rig
    Receiver- Onkyo TX-SR806
    Mains- Polk Audio Monitor 70
    Center- Polk Audio CS2
    Surrounds- Polk Audio TSi 500's :D
    Sub- Polk Audio PSW125
    Retired- Polk Audio Monitor 40's
    T.V.- 60" Sony SXRD KDS-60A2000 LCoS
    Blu-Ray- 80 GB PS3


    2 CH rig (in progress)
    Polk Audio Monitor 10A's :cool:

    It's not that I'm insensitive, I just don't care.. :D
  • grimmace19
    grimmace19 Posts: 1,429
    edited March 2010
    Got the bluetooth last night and was waiting for everyone to come on and nobody showed... anyways, after going prestige again I finally have my striker back and should be playing at my prime the rest of the day.
  • Willow
    Willow Posts: 11,215
    edited March 2010
    grimmace19 wrote: »
    I spent about 14 days with the first modern warfare and now another 6 on this one. One thing that helped me improve tremendously was buy a new controller... this wont help those of you who have fine working ones already but I wore out my 1st one and then the 2nd had bluetooth connection issues and would always lock up on me. Other than that you just need to figure out your style of gameplay and use the perks that help you the most... and aim high ;)

    Yeah I think this would help, as so many times I'm shooting someone and get a couple rounds in them and they run and stab me!:mad: complete BS (I know its a game but I'm allowed to be mad)
  • grimmace19
    grimmace19 Posts: 1,429
    edited March 2010
    Just played a few rounds with fitty and it was nothing short of complete domination. Numbers for both of us were always in the mid to upper 20s... except for the magical 41 kill round for me ;)
  • Toxis
    Toxis Posts: 5,116
    edited March 2010
    Fitty was on last night with some of my local buddies and me for some Demolition. Forgot how fun that game can be yet suck at the same time on other maps. After a while, I just treat it like TDM and go for pure kills. I have some stuff to do this after noon but I'll spend pretty much all night on tonight. Honestly, Wednesdays and Sundays are the days all my work buddies get together and play and we can usually have 10 if not a full 12 man room full of just us so if you see me on, I will get you in if we have room. I actually enjoy and do better against my friends than with them. I can go 15-10 with them then go 28-7 against. It's also fun to know who you just shot in the face with a shotgun too..haha
    Never kick a fresh **** on a hot day.

    Home Setup: Sony VPL-VW85 Projo, 92" Stewart Firehawk, Pioneer Elite SC-65, PS3, RTi12 fronts, CSi5, FXi6 rears, RTi6 surround backs, RTi4 height, MFW-15 Subwoofer.

    Car Setup: OEM Radio, RF 360.2v2, Polk SR6500 quad amped off 4 Xtant 1.1 100w mono amps, Xtant 6.1 to run an eD 13av.2, all Stinger wiring and Raammat deadener.
  • grimmace19
    grimmace19 Posts: 1,429
    edited March 2010
    I love spraying brains against a brick wall with a striker ;)
  • FittyFieFo
    FittyFieFo Posts: 482
    edited March 2010
    Always a pleasure playing a few games with everyone. First time playing with wutadmsn! And yes Grimmace, that was insane (40+ score game). The times we lost, our partners were pretty bad.

    I don't think I've played that MUCH COD in my life. The lady was at a Bachlorette Party = TV to myself ;).

    We should all try and get a whole POLK thing group going. We can do some damage :)
    Samsung LN52A850 (52" 1080P LCD TV) | RTi A9's (Fronts) | Csi A6(Center) | FXi A6 (Rear Surrounds) | SVS PB12-NSD (Sub) | Oppo BDP-103 | Panamax M5300-PM

    Pre-Amp: Marantz AV7005 | Amp: Emotiva XPA-5 | Speaker wires: Signal Cables | Interconnects: Signal Cables
  • Toxis
    Toxis Posts: 5,116
    edited March 2010
    I'd be down for that. Or for Jeff's sake, we'll all go head to head in a FFA match. Those are always fun. Just hard to get everyone in one room...
    Never kick a fresh **** on a hot day.

    Home Setup: Sony VPL-VW85 Projo, 92" Stewart Firehawk, Pioneer Elite SC-65, PS3, RTi12 fronts, CSi5, FXi6 rears, RTi6 surround backs, RTi4 height, MFW-15 Subwoofer.

    Car Setup: OEM Radio, RF 360.2v2, Polk SR6500 quad amped off 4 Xtant 1.1 100w mono amps, Xtant 6.1 to run an eD 13av.2, all Stinger wiring and Raammat deadener.
  • wutadumsn23
    wutadumsn23 Posts: 3,702
    edited March 2010
    LOL Toxis, I actually did fairly well in TDM the other day with Grimm and Fitty, starting to get the hang of it now. As for a FFA match with the 3 of you guys, I'll pass. I would get my a$$ kicked six ways to Sunday, lol. I'll stick to dominating at TDM, thanks to you guys carrying me that is, lol.

    -Jeff
    HT Rig
    Receiver- Onkyo TX-SR806
    Mains- Polk Audio Monitor 70
    Center- Polk Audio CS2
    Surrounds- Polk Audio TSi 500's :D
    Sub- Polk Audio PSW125
    Retired- Polk Audio Monitor 40's
    T.V.- 60" Sony SXRD KDS-60A2000 LCoS
    Blu-Ray- 80 GB PS3


    2 CH rig (in progress)
    Polk Audio Monitor 10A's :cool:

    It's not that I'm insensitive, I just don't care.. :D
  • Toxis
    Toxis Posts: 5,116
    edited March 2010
    Oh stop being modest. Your game last night on rust was.... Good. Haha you had to know I was going to call out your 0-11 game. On rust! Where'd I end up? 21-14. Lol I want to play FFA with ya. See how good you are at your game.
    Never kick a fresh **** on a hot day.

    Home Setup: Sony VPL-VW85 Projo, 92" Stewart Firehawk, Pioneer Elite SC-65, PS3, RTi12 fronts, CSi5, FXi6 rears, RTi6 surround backs, RTi4 height, MFW-15 Subwoofer.

    Car Setup: OEM Radio, RF 360.2v2, Polk SR6500 quad amped off 4 Xtant 1.1 100w mono amps, Xtant 6.1 to run an eD 13av.2, all Stinger wiring and Raammat deadener.
  • FittyFieFo
    FittyFieFo Posts: 482
    edited March 2010
    Toxis wrote: »
    Fitty was on last night with some of my local buddies and me for some Demolition. Forgot how fun that game can be yet suck at the same time on other maps. After a while, I just treat it like TDM and go for pure kills. I have some stuff to do this after noon but I'll spend pretty much all night on tonight. Honestly, Wednesdays and Sundays are the days all my work buddies get together and play and we can usually have 10 if not a full 12 man room full of just us so if you see me on, I will get you in if we have room. I actually enjoy and do better against my friends than with them. I can go 15-10 with them then go 28-7 against. It's also fun to know who you just shot in the face with a shotgun too..haha

    Those were pretty fun games. When I first joined..that was my FIRST time playing Demolition. I didn't really know what I was doing. Then I disarmed like 3 bombs in that game...then I figured out what the hell was going on haha.

    We did pretty well too, we won most of them except 2?
    Samsung LN52A850 (52" 1080P LCD TV) | RTi A9's (Fronts) | Csi A6(Center) | FXi A6 (Rear Surrounds) | SVS PB12-NSD (Sub) | Oppo BDP-103 | Panamax M5300-PM

    Pre-Amp: Marantz AV7005 | Amp: Emotiva XPA-5 | Speaker wires: Signal Cables | Interconnects: Signal Cables
  • Toxis
    Toxis Posts: 5,116
    edited March 2010
    Yeah the guys I play with are pretty good and they strategize well. I on the other hand prefer to just kill. So I end up treating all games like TDM.
    Never kick a fresh **** on a hot day.

    Home Setup: Sony VPL-VW85 Projo, 92" Stewart Firehawk, Pioneer Elite SC-65, PS3, RTi12 fronts, CSi5, FXi6 rears, RTi6 surround backs, RTi4 height, MFW-15 Subwoofer.

    Car Setup: OEM Radio, RF 360.2v2, Polk SR6500 quad amped off 4 Xtant 1.1 100w mono amps, Xtant 6.1 to run an eD 13av.2, all Stinger wiring and Raammat deadener.
  • tommyboy
    tommyboy Posts: 1,414
    edited March 2010
    Toxis wrote: »
    Yeah the guys I play with are pretty good and they strategize well. I on the other hand prefer to just kill. So I end up treating all games like TDM.

    I only played demolition a few times and each time it went to OT. Seems so hard to score, I think S&D is a better game.

    Anyways haven't played in a good month, mainly cause I'm so busy with work and school and I'm afraid if I start playing I'll get addicted again:p, As soon as classes are finished I'll get back on. And maybe I'll finally use my headset when I join in with you guys;)
    AVR: H/K AVR240
    Fronts: Monitor 50s
    Center: CSI3
    surrounds: R15s
    Sub:Velodyne DPS10
    Dvd/Cd: Samsung HD upconverter (for now)
    TV: 50" Sammy Plasma
    game hardware: 360 and gcn.
    Gamertag: kovster27
  • Grimster74
    Grimster74 Posts: 2,577
    edited March 2010
    Well, map pack has been downloaded but won't have time to play them until later on today, looking forward to the change up though.
    Money Talks, Mine says Goodbye Rob!!!!
  • kuntasensei
    kuntasensei Posts: 3,263
    edited March 2010
    Several sites are reporting issues with the map pack on 360 not loading up in the game right. Might want to hold off until tonight until the dust settles.
    Equipment list:
    Onkyo TX-NR3010 9.2 AVR
    Emotiva XPA-3 amp
    Polk RTi70 mains, CSi40 center, RTi38 surrounds, RTi28 rears and heights
    SVS 20-39CS+ subwoofer powered by Crown XLS1500
    Oppo BDP-93 Blu-ray player
    DarbeeVision DVP5000 video processor
    Epson 8500UB 1080p projector
    Elite Screens Sable 120" CineWhite screen
  • kuntasensei
    kuntasensei Posts: 3,263
    edited March 2010
    Title update's fixed now per Major Nelson. Should be good to go.
    Equipment list:
    Onkyo TX-NR3010 9.2 AVR
    Emotiva XPA-3 amp
    Polk RTi70 mains, CSi40 center, RTi38 surrounds, RTi28 rears and heights
    SVS 20-39CS+ subwoofer powered by Crown XLS1500
    Oppo BDP-93 Blu-ray player
    DarbeeVision DVP5000 video processor
    Epson 8500UB 1080p projector
    Elite Screens Sable 120" CineWhite screen
  • Demiurge
    Demiurge Posts: 10,874
    edited March 2010
    Answer to your question, Rob:

    demirobertanswer.jpg
  • Grimster74
    Grimster74 Posts: 2,577
    edited March 2010
    Demiurge wrote: »
    Answer to your question, Rob:

    demirobertanswer.jpg

    Thanks for looking it up for me Demi!
    Money Talks, Mine says Goodbye Rob!!!!
  • shepx2
    shepx2 Posts: 646
    edited March 2010
    I had to download it twice; who knows why. It was about bedtime when it finished the second round. I'll try to hook up with you guys before I leave for the weekend.
  • Demiurge
    Demiurge Posts: 10,874
    edited March 2010
    Grimster74 wrote: »
    Thanks for looking it up for me Demi!

    NP, not sure why they did this. Probably to give people a chance to buy it before throwing it into regular playlists.

    I'll be down Thursday night all through the weekend for those of you not going out of town. I had some people over tonight, so we were all takin' turns.
  • BIZILL
    BIZILL Posts: 5,432
    edited March 2010
    was wondrin' where you were. and the rest of you, suck it. left me hangin' and all that jazz.:(

    POLK SDA-SRS 1.2TL -- ADCOM GFA-5802
    PANASONIC PT-AE4000U -- DIY WILSONART DW 135" 2.35:1 SCREEN
    ONKYO TX-SR805
    CENTER: CSI5
    MAINS: RTI8'S
    SURROUNDS: RTI8'S
    7.1 SURROUNDS: RTI6'S
    SUB: SVS PB12-PLUS/2 (12.3 series)

    XBOX 360
    WiiPS3/blu-rayTOSHIBA HD-A35 hd dvd

    http://polkarmy.com/forums/index.php
    bobman1235 wrote:
    I have no facts to back that up, but I never let facts get in the way of my arguments.